Evolution of Counter Strike: From Global Offensive to CS2

Evolution of Counter Strike: From Global Offensive to CS2

Counter strike: Global Offensive (CS:GO) has been a staple in the gaming community for years, offering a competitive first-person shooter experience that has captivated millions of players worldwide. However, with the advent of Counter-Strike 2 (CS2), Valve is gradually shifting its focus from CS:GO, introducing new features and challenges for the community.

Transition to Counter Strike: from CS:GO to CS2

When attempting to join CS:GO, players are now greeted with a warning stating that they’ve launched a legacy version of the game that is no longer supported. This has led many to believe that CS:GO is no longer accessible. However, by clicking ‘Continue’, relaunching the game, and clicking ‘More Info’ at the warning, players can still access the community server browser.

Despite these changes, CS:GO surf still exists and servers can still be joined. This suggests that while Valve is moving away from CS:GO, it is not completely shutting it down. Instead, it seems to be adding barriers to its access, affecting hundreds of community servers like Surf.

CS2 Updates and Their Impact on Surf Mode

CS2 recently released its first update in two months, introducing the Arms Race game mode and various additions, improvements, and fixes. This update was well-received by the player base.

However, the update also included a change that improved the smoothness of sliding along surfaces. This change appears to have affected surf mode, causing character legs to spaz out and more ramp bugs to occur. Despite these issues, the surf mode in CS2 is still functional and offers a unique gaming experience.

The Role of TypeScript in CS2

Contrary to initial beliefs, CS2 uses TypeScript for scripting. This is a significant shift from the previous Source 2 titles like Half-Life: Alyx, Dota 2, and SteamVR Home, which used VScript to provide the ability to use Lua scripts. In Counter-strike 2, there are two scripting systems: VScript2, which uses TypeScript, and another called Pulse, which is a visual scripting solution. Both can be used to create new game modes, weapons, and complicated logic.

The introduction of TypeScript opens up new possibilities for game development in Counter-Strike 2. It allows for creating new game modes that don’t have to be done server-side. This feature is still in development, and the full extent of Valve’s implementation is yet to be discovered.

The Future of CS2 and Its Community

Despite the challenges, the counter-strike community is determined to thrive and continue enjoying the game. There’s a need for people who can help move maps from CS:GO to CS2 and those familiar with coding and plugin development. Several websites, such as Surf Heaven, Sneaks, and GFLs, offer ways to connect to community servers. There’s also a new Steam browser that might be useful.

One of the major challenges facing the community is the issue with the Steam Community browser. This problem is not directly related to the CS2 development team but to another development team within Valve.

The browser is currently not functioning properly, leading to difficulties in finding servers and negatively impacting the player base of community servers in CS2. For example, most servers in the browser were fake, leading players to empty servers despite saying they were full. Multiple servers with different names were all linking back to the same server. These issues have had different effects on the player base of community servers in CS2.

In conclusion, the transition from CS: GO to CS2 presents both challenges and opportunities. While there are hurdles to overcome, the introduction of TypeScript and the potential for new game modes offer exciting prospects for the future of Counter-Strike. The community remains resilient, ready to adapt, and continue to enjoy the game they love, despite valve allowing cheats.